AA Zones

Fungus Grove

Shik'nar workers and foragers (level 53), mutants and bandits (49–53). 193% ZEM with excellent mob density. One of the top AA spots in the game for a level 60 bard.

Chardok

Indoor 50+ mobs. Risky but viable. Slow turn more manageable with string AE. Watch for patrollers and adds — the enclosed geometry makes unexpected trains a serious hazard.

Maiden's Eye

Target higher level mobs only. Avoid Umbrous Toilers — too low level, causes significant XP penalties. Stick to the Goranga and higher-tier spawns for clean AA rates.

Dragon Necropolis

Phase spiders. Requires 0 encumbrance to kite effectively — drop all heavy gear before entering. The open layout rewards clean kiting lines and punishes clutter.

AA Recommendations

TLP Bard AA Basics (not Quarm Specific)

[in game hit V to open up your AA window]

Standard(ish) Progression - 6 points:

Archetype - 12 points:

Class:

Then back to Archetype and get Spell Casting Fury for dirge crits, Combat Agility 3, Durability for HP bonus, then whatever you like.

Disciplines

All disciplines share a CD, so if you use one can't use another one until the used one is back up. Resistant/Fearless/Deftdance/Puretones are the disciplines we get. 70min CD (needs confirmation).

*if you type /disc it will tell you the remaining time left